Wiki source code of Détruire 2 anti-aériens proches et niveau de foudre requis
Last modified by Thorgal Aegirsson on 2016/02/07 18:00
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1 | = Simple way to destroy 2 air defense at once = | ||
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3 | On https://www.reddit.com/r/ClashOfClans/comments/3rjgzi/strategy_destroy_two_air_defenses_at_once_with/ a simple way is detailed to destroy 2 (level 6) air defense: | ||
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5 | [[image:AD_defense1.png]] | ||
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7 | For this, you must drop between both air defende:: | ||
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9 | * 2 lightnings (level 5) | ||
10 | * 1 earth quacks | ||
11 | * next a last lightning | ||
12 | |||
13 | [[image:AD_defense2.png]] | ||
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16 | //See [[//Une attaque full dragon//>>url:http://coc.myxwiki.org/xwiki/bin/view/Valhalla/Une+attaque+full+dragon]]// | ||
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18 | = Levels of 2 Lightning Spells + 1 Earthquake you need to ravage each Air Defense level = | ||
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20 | The chart below shows you the levels of 2 Lightning Spells you need to ravage each Air Defense level. | ||
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22 | For example: | ||
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24 | * You need 2x level 5 Lightning Spells and 1 level 3 Earthquake Spell in order to take down the level 7 Air Defenses at Town Hall 9. | ||
25 | * You can use 2x level 6 Lightning Spells + 1 level 1 Earthquake Spell to ravage the level 8 Air Defenses at Town Hall 10. | ||
26 | |||
27 | |=Air Defense|=HP|=Earthquake Spell (EQ) | ||
28 | ||\\|=EQ Lvl. 1|=EQ Lvl. 2|=EQ Lvl. 3|=EQ Lvl. 4 | ||
29 | |Level 1|800|Lvl. 3|Lvl. 3|Lvl. 3|Lvl. 3 | ||
30 | |Level 2|850|Lvl. 4|Lvl. 3|Lvl. 3|Lvl. 3 | ||
31 | |Level 3|900|Lvl. |Lvl. 4|Lvl. 3|Lvl. 3 | ||
32 | |Level 4|950|Lvl. 5|Lvl. 5|Lvl. 4|Lvl. 3 | ||
33 | |Level 5|1000|Lvl. 5|Lvl. 5|Lvl. 5|Lvl. 4 | ||
34 | |Level 6|1050|Lvl. 5|Lvl. 5|Lvl. 5|Lvl. 5 | ||
35 | |Level 7|1110|Lvl. 6|Lvl. 6|Lvl. 5|Lvl. 5 | ||
36 | |Level 8|1170|Lvl. 6|Lvl. 6|Lvl. 6|Lvl. 5 | ||
37 | |||
38 | **Source:** http://cocland.com/tricks-and-tips/zapquake-combo | ||
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40 | = Table with lightning level and earthquake level to use the most efficient destruction of Air Defense = | ||
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42 | **Here table with lightning level and earthquake level to use the most efficient destruction of Air Defense depending of his level:** | ||
43 | Notice: | ||
44 | |||
45 | * first column: lightning level - first line = air defense level | ||
46 | * Green numbers show that it is the most efficient strategy for that level of lightning and Red numbers mean you can destroy the AD with the combo, though there is a more efficient strategy. | ||
47 | So if you are going to hit a level 5 AD with your level 6 lightning, you search for the cell corresponding to those levels in the tables. The first one is "lightning + no EQ", and it shows 2. So you need 2 lightnings. In the other tables (lightning + lvl x EQ), it shows 2, but in red meaning you don't need the EQ. | ||
48 | Again, if you are going to hit a level 7 AD with a level 1 lightning and level 1 EQ, it shows 4 in red meaning there is a more efficient way. That is without the EQ, or 3 lightnings and a level 3 EQ. | ||
49 | |||
50 | To resume | ||
51 | |||
52 | * Red = No point using Earthquake | ||
53 | * Green = Earthquake has effect | ||
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55 | [[image:ZapQuake.png||width="80%"]] | ||
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57 | Source: https://www.reddit.com/r/ClashOfClans/comments/42wi30/strategy_updated_fixed_be_all_and_end_all |